Introducing Morticus' latest contraption! As a point of reference, here's the Mk. I:
What can I say, I love vehicles! I love environments!! I'd make it all about that if I could.
TBH, I don't feel that crazed passion when it comes to characters? Sometimes it feels like my characters are just moving through a world where the vehicles and environments steal the show. Which, hurp durp, is probably a colossal disadvantage if I want to tell a novel-length story and get people emotionally invested in what happens. =v=;;;
Anyway, thanks again for reading along! ♥ Chapter 9 (and Issue Six, if you count the scenes with Spurs McMurray and Doc Governess) has definitely been the most challenging one yet- it didn't take quite as long as previous chapters, but I think I stuffed this one with waaay more artwork per page. XD;
Up next is cover art and at least a few side pieces for Comikaze. The next chapter WILL be back in November though.
Thanks- I try to give the comic a cinematic touch. ;>
Now, I still need to make some additional pieces to pad out the remaining pages in the book; none of that blank page crap for me. XD;
Haha, that's one way to look at it. The massive bolt is meant to lead the eye back to the steamwalker itself, but it can be seen as going the other way as well.
I'll try to cram as much mecha into my series as I can. XD;
Cuz' wheels are for sissy's and riding with mechanical legs that can stomp on puny Suv's is the only way to drive.
I like how you subtle designed the front with an evil grinning face and thick mascara eyes.
Bwahaha (time is moving plenty fast as it is)
I try to give what I can.
I feel like the standards for "good" comics these days is through the stratosphere.
Congrats on completing an other chapter! Be sure to take some time to celebrate!
We're on opposite ends of the spectrum about characters, but I already knew.
The distant city is the Angstrom Annex (.....it's a lot bigger than the name suggests)
I think the problem is I'm still too scared to create characters that end up dull or overlap too much with the roles of existing cast members. >0
There's something to be said about having a nice, concise cast where every single character is memorable, but I doubt SSnPP would lend itself to a small cast in its current trajectory.
Anyway, glad you like!
Well, it's good to focus on your strengths. All these things really depend on the story. I'm always curious to see where you will take your story next.
Maybe. Though a poorly drawn vehicle or environment isn't going to annoy the audience as much as a poorly written or cliched character.
Hehe, my story certainly leaves a lot to guessing about huh? XD;
I agree, but you can only just keep working at improving things? You can't force it. And I don't think a person who's consumed lots of media is likely to write an overly cliched character by accident- I don't think that's something you need to worry about.
Yes! Which can be fun. There just has to be enough/the right kind of hooks to draw you in and leave you wondering...
Thank you. As usual I'm just saying what I think. XD;